Well well, it’s raining Platinum trophies, thanks to God Of War and God Of War 3.
The situation was, on God Of War, I needed to go through the game in under five hours. I had already slogged through the ‘challenge of the Gods’ section to get the Dairy Bastard costume, though, so I knew I had an advantage. And what an advantage it turned out to be. The ability to have infinite magic meant no battle was too tough.
Something I hadn’t realised about the speed run was that the clock reset whenever you got killed and reset at a checkpoint. I didn’t know that. I kind of thought the five hour time limit was like a constantly ticking clock the moment you started the new game and dying was just wasting precious seconds. Once I realised that checkpoints stored your current time the pressure eased right off.

I think I did the game in about four hours, maybe even less. I just tore right through it, on Easy, wearing the Dairy Bastard costume. I can’t remember a single section of it troubling me. I did enjoy it all over again, though, and once finished and a Platinum trophy awarded I actually had a renewed interest in taking another run at God Of War 3 and seeing if I could get the Platinum out of that.
I had to complete the game on Hard, and complete the ‘challenge of the Gods’ section, too. And there were no costumes or perks I could use to help me with either. It was time to role my gamer sleeves up and see if I had what it took.
Funny thing about playing games on Hard is you get better at them. It seems obvious, but you are pushed to improve just to survive. Like when I was fighting Poseidon I was getting nailed time and time again. Previously when playing I had just soaked up damage and battered my way through, but on Hard that just wasn’t possible.

So I had to watch him more. Study his attack patterns, learn how to defend without taking injury in between attacks. That becomes true of the game later on – you watch the enemies more and search for vital weaknesses or better attacking techniques rather than just soaking up damage and dishing out more to compensate. As such I think I enjoyed the Hard playthrough of God Of War 3 more than I did the first time around. Same was true of Dead Space on Impossible mode. There’s an argument that suggests all games might benefit from being tackled on hard levels. . .
Best fight in the game was still the Hades one. Loved it before, loved it this time. It might be the best fight in the entire series, in fact. It goes through so much variation, so many attack patterns you have to learn and adapt to, it’s a satisfying slog of a battle.

The toughest parts of God Of War 3 all come towards the end. In fact I can remember them all very distinctly, because they certainly caused me some hassle. There were 3 of them – just 3 sections in the whole game that really took some effort to get through.
The first was a battle at the end of the Labyrinth, shortly after hooking up with Pandora. It was just one room with lots of sirens and other enemies constantly appearing. It was the length of the fight that proved troublesome.
Wave after wave, constantly whittling down my health. It was important to take down the Sirens as a priority, because the moment they started singing you were in trouble. The importance of grappling attack (L1 and circle) cannot be underestimated. The sigh of relief I breathed upon completing the challenge was shortlived, however, because minutes later I was into the toughest fight of the game: the Hades Cerberus Breeder!

I remembered this being a tough fight on Normal. On Hard it’s no joke. It took me many, many goes. Ostensibly it breaks down into three stages of the fight, and here’s how I did it should you want to know.
First stage is when the fight starts. Forget about grabbing the dogs it spits out and booting them back at it. It takes too long and you’re likely to lose health. No, switch to the Hercules Gloves (hopefully fully-powered up by now!) and concentrate on getting to the side or rear of the dog and batter him. Dodge and roll to ensure you’re at its side or rear and keep hitting and, eventually, the circle will appear above its head and that will be Stage One over.
Stage two sees a Satyr appear. Just roll around and dodge attacks (switch to chain weapons for faster movement) until the two of them are close together and then hammer Poseidon’s Rage. Basically with Stage Two you use all your magic up. With any luck you’ll use up all your magic and have taken out the Satyr and the dog will be ready for a circle finish (otherwise get your gloves back on and repeat the attacking from stage one to see it off – it won’t have much left).
Stage three sees two Satyrs appear. Ignore them, and go into ‘rage of the Gods’ mode and absolutely hammer at the dog. If the Satyrs get close, hammer them. The goal is to see the dog dead before your power runs out. That done, if there’s one or two Satyrs left you can deal with them most easily by just using a straight grab attack. Don’t try and hit them – just press circle when they are fairly close. Two or three of those grab attacks each and they die pretty easily. Fight over!
The last tricky section is the final fight against Zeus, inside Gaia. This close to the end, a brutally tough fight actually frustrated me more than anything else the game had thrown at me.
Turned out there’s a relatively easy way of winning – just spam the hook grab attack (L1 and circle) wearing the Hercules gloves. This should, for the most part, stop him doing most of his magic spells and multiplying parts. You might still have to deal with some of then, and you’ll have to dodge when he flies in the air and slams down, but by far and away spamming L1 and circle should make it a cinch.
So, wow! God Of war 3 done on Hard mode. All that remained was the ‘challenge of the Gods’, which have been the hardest parts of the first two God Of War games so I wasn’t looking forward to them. And you know what? They turned out to be not so bad at all.
Hardest one was probably the ‘turn to stone 10 times and live’ medusa challenge. By the time you’ve been turned to stone around 7 or 8 times it gets silly, with enemies like trolls and soldiers all over the place. I just about scraped through after countless attempts.

There were a couple of other tricky ones. The ‘no weapons’ one was tough – reliant on using soldiers as battering rams against trolls. That took many, many goes. And the one where trolls kept multiplying as I killed them was rock solid, too – another one I just about scraped through. The rest, however, I handled with little fuss or fanfare. And so it was that I was furnished with a Platinum trophy for God Of War 3, and meant I had earned a Platinum for all three games!
The situation was, on God Of War, I needed to go through the game in under five hours. I had already slogged through the ‘challenge of the Gods’ section to get the Dairy Bastard costume, though, so I knew I had an advantage. And what an advantage it turned out to be. The ability to have infinite magic meant no battle was too tough.
Something I hadn’t realised about the speed run was that the clock reset whenever you got killed and reset at a checkpoint. I didn’t know that. I kind of thought the five hour time limit was like a constantly ticking clock the moment you started the new game and dying was just wasting precious seconds. Once I realised that checkpoints stored your current time the pressure eased right off.

I think I did the game in about four hours, maybe even less. I just tore right through it, on Easy, wearing the Dairy Bastard costume. I can’t remember a single section of it troubling me. I did enjoy it all over again, though, and once finished and a Platinum trophy awarded I actually had a renewed interest in taking another run at God Of War 3 and seeing if I could get the Platinum out of that.
I had to complete the game on Hard, and complete the ‘challenge of the Gods’ section, too. And there were no costumes or perks I could use to help me with either. It was time to role my gamer sleeves up and see if I had what it took.
Funny thing about playing games on Hard is you get better at them. It seems obvious, but you are pushed to improve just to survive. Like when I was fighting Poseidon I was getting nailed time and time again. Previously when playing I had just soaked up damage and battered my way through, but on Hard that just wasn’t possible.

So I had to watch him more. Study his attack patterns, learn how to defend without taking injury in between attacks. That becomes true of the game later on – you watch the enemies more and search for vital weaknesses or better attacking techniques rather than just soaking up damage and dishing out more to compensate. As such I think I enjoyed the Hard playthrough of God Of War 3 more than I did the first time around. Same was true of Dead Space on Impossible mode. There’s an argument that suggests all games might benefit from being tackled on hard levels. . .
Best fight in the game was still the Hades one. Loved it before, loved it this time. It might be the best fight in the entire series, in fact. It goes through so much variation, so many attack patterns you have to learn and adapt to, it’s a satisfying slog of a battle.

The toughest parts of God Of War 3 all come towards the end. In fact I can remember them all very distinctly, because they certainly caused me some hassle. There were 3 of them – just 3 sections in the whole game that really took some effort to get through.
The first was a battle at the end of the Labyrinth, shortly after hooking up with Pandora. It was just one room with lots of sirens and other enemies constantly appearing. It was the length of the fight that proved troublesome.
Wave after wave, constantly whittling down my health. It was important to take down the Sirens as a priority, because the moment they started singing you were in trouble. The importance of grappling attack (L1 and circle) cannot be underestimated. The sigh of relief I breathed upon completing the challenge was shortlived, however, because minutes later I was into the toughest fight of the game: the Hades Cerberus Breeder!

I remembered this being a tough fight on Normal. On Hard it’s no joke. It took me many, many goes. Ostensibly it breaks down into three stages of the fight, and here’s how I did it should you want to know.
First stage is when the fight starts. Forget about grabbing the dogs it spits out and booting them back at it. It takes too long and you’re likely to lose health. No, switch to the Hercules Gloves (hopefully fully-powered up by now!) and concentrate on getting to the side or rear of the dog and batter him. Dodge and roll to ensure you’re at its side or rear and keep hitting and, eventually, the circle will appear above its head and that will be Stage One over.
Stage two sees a Satyr appear. Just roll around and dodge attacks (switch to chain weapons for faster movement) until the two of them are close together and then hammer Poseidon’s Rage. Basically with Stage Two you use all your magic up. With any luck you’ll use up all your magic and have taken out the Satyr and the dog will be ready for a circle finish (otherwise get your gloves back on and repeat the attacking from stage one to see it off – it won’t have much left).
Stage three sees two Satyrs appear. Ignore them, and go into ‘rage of the Gods’ mode and absolutely hammer at the dog. If the Satyrs get close, hammer them. The goal is to see the dog dead before your power runs out. That done, if there’s one or two Satyrs left you can deal with them most easily by just using a straight grab attack. Don’t try and hit them – just press circle when they are fairly close. Two or three of those grab attacks each and they die pretty easily. Fight over!
The last tricky section is the final fight against Zeus, inside Gaia. This close to the end, a brutally tough fight actually frustrated me more than anything else the game had thrown at me.
Turned out there’s a relatively easy way of winning – just spam the hook grab attack (L1 and circle) wearing the Hercules gloves. This should, for the most part, stop him doing most of his magic spells and multiplying parts. You might still have to deal with some of then, and you’ll have to dodge when he flies in the air and slams down, but by far and away spamming L1 and circle should make it a cinch.
So, wow! God Of war 3 done on Hard mode. All that remained was the ‘challenge of the Gods’, which have been the hardest parts of the first two God Of War games so I wasn’t looking forward to them. And you know what? They turned out to be not so bad at all.
Hardest one was probably the ‘turn to stone 10 times and live’ medusa challenge. By the time you’ve been turned to stone around 7 or 8 times it gets silly, with enemies like trolls and soldiers all over the place. I just about scraped through after countless attempts.

There were a couple of other tricky ones. The ‘no weapons’ one was tough – reliant on using soldiers as battering rams against trolls. That took many, many goes. And the one where trolls kept multiplying as I killed them was rock solid, too – another one I just about scraped through. The rest, however, I handled with little fuss or fanfare. And so it was that I was furnished with a Platinum trophy for God Of War 3, and meant I had earned a Platinum for all three games!
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